Priority One Podcast 231 | Gateway to Hell

Subscription Box1Greetings, Admirals! You’re listening to EPISODE 231 OF PRIORITY ONE PODCAST, the premier Star Trek Online podcast! This episode was recorded on Thursday, July 16th, 2015 and made available for download or streaming on Monday, July 20th, 2015 at!

We have some big news this week! Thanks to our long time friends at Geek Nation Tours, Priority One Productions will have an OFFICIAL presence at this year’s 2015 Star Trek Las Vegas Convention! If you’re already booked to go this year — or have started saving your pennies for the grand 50th Celebration — then you’re going to want to TrekOut our interview with Teras Cassidy, owner and head geek of Geek Nation Tours, and Larry Nemecek, considered by many as the walking Star Trek encyclopedia! Together they’ll bring you a Star Trek Experience like none other!

So thanks to their sponsorship, Priority One Productions will be bringing you the latest and greatest from this year’s Star Trek Las Vegas Convention! Check out our blog detailing what you can expect  — And be sure to follow us on Facebook & Twitter so you don’t miss a beat.

Later, in Star Trek Online news, season 10.5 is here! We’re looking briefly at the new featured episode, checking out the contents of the new lockbox, and getting the lowdown on the new Tier 6 Resolute Advanced Heavy Cruiser. We’re also wrapping up our recent interview with Lead Designer Al “Captain Geko” Rivera, talking about advanced queues, how storylines get written, and more. And as always, before we wrap things up, we’ll open Hailing Frequencies for your incoming messages.


This week’s Community Question:

  • Now that we have details on the new lockbox, what do you think of the prizes?

Let us know YOUR thoughts by commenting below!

Finally, thanks to everyone who submitted entries for our 2016 swimsuit calendar competition! Winners will be announced in episode 233 on August 3rd, 2015.


Priority One Productions is always looking for new team members that have a passion for Star Trek.  Please know that all of our positions are volunteer, but we do offer a well-known outlet for your work. If you have a skill that you believe could enhance our content, then send your contact information and experience along with a few writing samples to INCOMING@PRIORITYONEPODCAST.COM

Did you miss any of our great Blogs last week? Stop by THIS LINK and see for yourself! How about our latest Video Release? You can also follow us on the social media sites! We’re on Facebook! Head over to WWW.FACEBOOK.COM/PRIORITYONEPODCAST and say, “Hi!” Or, Check us out on Twitter via @STOPRIORITYONE for show times and other cool stuff.

Liked this episode? Totally hated it? Leave a comment below, CONTACT US via our handy web form! Enjoy the show!

16 Comments ON " Priority One Podcast 231 | Gateway to Hell "
  • alt_example

    Thomas Townley July 20, 2015 at 11:42 am - Reply

    [REDACTED by the Cuban Overlord]

    The new lockbox is pretty nice. Good rewards and a better chance at getting a better prize. Opened 20 and got the Tier 5 ship and some other good stuff. I hope all the future ones are like this.

  • alt_example

    MTaraWillLiveOn July 20, 2015 at 12:05 pm - Reply

    I love the Geko interview with Kam and Kenna. I hope Kam does more interviews with Geko in the future! I enjoyed it much more than any interview withe Elijah (sorry Elijah).

  • alt_example

    smallyoda July 20, 2015 at 1:59 pm - Reply

    i could not be happier with the way the new lockbox turned out. i am pleased with the changes that have been made to lockbox rewards and hope that these changes will be applied to other lockboxes in the future as well as to existing ones. the krenim warship looks great and its BOFF layout appears to have a good balance between engineering and tactical abilities. this ship could be even better if it is flown by an engineering captain. these factors should make the ship itself a lot less squishy. the console for this ship is interesting, although using it means that you won’t be able to use any BOFF abilities. the Z ahl cruiser looks interesting as well. it is more engineering heavy then the krenim ship and the console for this ship is a little bit more useful then the console found on the krenim ship because the Zahl console will boost your ship’s shield capacity and regeneration rate. after picking up the krenim ship from the exchange, i plan to get the Zahl ship as well. i still hold out hope that if there can be a ferengi warship with a console that can be combined with the one from the d’kora, there will be a possibility of getting the krenim timeship from the winter event with a console which could be combined with the existing one from the krenim warship and Zahl cruiser to give us the temporal weapon as some kind of three piece bonus.

  • alt_example

    rtk142 July 20, 2015 at 2:25 pm - Reply

    Another great episode. I just want to say a couple things stemming from the interview about advanced queues. First up, and I know I sound like a corrupted digital audio file here, but they need to bump the dilithium award up to 960 like the old elites were. That missing 240 dilithium is one of the biggest things keeping me away. The other thing, and this is just a purely pedantic thing, but obviously given evolution the egg came first.

  • alt_example

    wardcalis July 20, 2015 at 2:45 pm - Reply

    The new lockbox drop chance changes are horrible. The ship drops are non-existant. I dropped 200$ and got 1 t5 and 0 t6 ships. I ended up buying the ship off the exchange with what I made off the junk.

    I am very glad to have access to overwhelming force on my rommy but I am sad it is still bugged so many months after launch.

    P.s. Kam, take Geko up on his invitation to discuss torps. We must know how they are planning to fix them 🙂

  • alt_example

    Lt. Bazz July 20, 2015 at 3:21 pm - Reply

    Great show as usual!

    I am surprised there isn’t more Armada-talk, both on air and in the feedback.

    I just recently managed to get my small fleet accepted to a seemingly great armada and now the resources just keep flowing!
    (ok, besides Dilithium, which was to be expected, but even *that* sometimes)

    At the moment, we are sailing the Great Material Continuum full speed!
    Best thing that ever happened to small fleets!

  • alt_example

    smallyoda July 20, 2015 at 3:45 pm - Reply

    correction: i got the krenim ship’s console and starship trait mixed up. the starship trait is the one that requires you not to use BOFF abilities,and the krenim ship’s console is actually pretty good

  • alt_example

    Jupiter787 July 20, 2015 at 4:32 pm - Reply

    I like the new lockbox rewards, but the only problem is: I…NEED…KEYS!

  • alt_example

    TobiasLTF July 20, 2015 at 10:14 pm - Reply

    “Better reward drops from lock boxes”… I’m not seeing it. After my own personal experience, and reports from other friends opening this lock box as well, we aren’t seeing increased chances for better rewards, nor feeling a better return on our investment. R+D mini packs just got replaced with regular packs, and the bonus pools got their values increased… It in no way increased the odds on getting the “bling”. I personally opened over 100 boxes and only got 1-2 traits I may or may not use. Should’ve saved 100 bucks or just sold the keys in bulk to buy what I wanted out of the box in the first place… Ah say la vie.

    • alt_example

      TobiasLTF July 23, 2015 at 9:43 am - Reply

      On another side note, I feel that Cryptic is letting “Devices” and their slots go to waste…. There are so many fewer devices out there when compared to consoles, the disparity is amazing. Perhaps a new breed of devices should be looked at as an additional income generator…

      • alt_example

        GavinRuneblade July 23, 2015 at 11:52 pm - Reply

        Check out the current feature episode rewards. This week the reward is a box of 5 devices plus the ability to craft more at will, plus the last week’s reward is a damage-focused version of the Nimbus device.

  • alt_example

    sanokskyrat July 21, 2015 at 2:46 am - Reply

    I have to say listening to Lead Designer Al “Captain Geko” Rivera, I feel for him on rewards.

    I have not supported the changes and been harsh towards Mr. Rivera, but hearing his reasoning has changed my mind.

    thanks for a great series of interviews

  • alt_example

    seannewboy July 21, 2015 at 9:01 am - Reply

    Great show, and thanks again to Geko for the interview. One note on story, please just change a line or two for kdf/kdf roms, stop trying to use the phrase “prime directive”. Only the feds consider it a primary responsibility.
    As for the lockbox, its alrite, my typical 40 boxes did not achieve any better results than past ones.

  • alt_example

    Jonathan Towry July 21, 2015 at 8:20 pm - Reply

    I like the ships and it sounds like they made some positive changes to this lock box. I don’t open lock boxes… Buuuuut that T6 Resolute Class almost made me give up my beloved Vesta and drop $30. The main thing that held me back was that it dose not have a science focus Plus I just got my Vesta to T5-U. But if we ever got a Resolute Class science variant…just saying. 😉

  • alt_example

    You didn't see anything July 22, 2015 at 12:52 pm - Reply

    Off Topic from the community question!

    Axanar hit its first stretch goal on indiegogo!

  • alt_example

    GavinRuneblade July 22, 2015 at 10:02 pm - Reply

    Loved the details about the bridge from Generations. I never knew that and was awesome to hear about it.

    I want pet inventory too! I really hope the engineers figure out a way to make it happen.

    Loved the interview with Gecko, lots of good information there. Especially on the story and how it gets developed. That was all new to me I don’t think I’ve heard it ever outlined with that much detail. So thanks for drawing that out and thanks to Gecko for sharing it all!

    Once more, I predict the Other is the player. I still think this is how it will turn out.

    On the community question, the new lockbox looks nice. I haven’t tried for anything from it yet, but I expect I’ll collect everything but the ships before it’s gone. The two big ships I’m not interested in at all, so I’ll give them a pass. The t5 looks pretty I’ll stick one on an alt and I’ll surely snag a couple for prizes for give always for my fleet. The new disruptors I’m loving as nearly all my kdf use disruptors. The boosts, I still consider a complete waste and I wish they were removed completely. I’m not sure there’s any level of reward I would ever want to receive.

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