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Priority One

85 – Wrath of Stahl | Priority One: A Star Trek News Podcast

Elijah June 19, 2012 15 6


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18 June 2012 | Hello Captains! Welcome to a very special Episode 85 of Priority One recorded on Thursday, June 14th, 2012 and hosted on the recently launched PriorityOnePodcast.com.

In this episode’s Blank of the Week, we crave a new SciFi series; and with the support of listeners like you, Star Trek veterans Marc Zicree and Mike Ocuda might have a shot! Later, Adrianne will then takes you through all the important events that happened this week .

In news related to Star Trek Online, James has plenty to say about the new Armitage Class starship recently released on the C-Store. And before wrapping up, we’ll review incoming transmissions from you — Our listeners.

But the highlight of our episode is when Star Trek Online’s Executive Producer, Dan Stahl, joins us to answer your burning questions! The interview is revealing and certainly worth listening! Did your question get answered?

Check out the new Priority One Facebook Page and say hello!

Also, be on the lookout for Alex’s hilarious Priority One Comics and join in the misadventures of the cast and crew! Check it out here!

To get the missions you are making using The Foundry featured on the show, send in the name of your mission, a brief description, and your @handle to incoming@priorityonepodcast.com. Adrianne, Elijah, and James will personally test out your mission and give you feedback over the air.

We have a call out to all Priority One fans for your ideas, bugs and tips for our new Field Notes Segment! Send an email to incoming@priorityonepodcast.com to submit your bugs, tips, or any idea or feature you would like to see implemented in game.

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Elijah

Elio is a Northern New Jersey Cuban-American and graduate of Kean University, having earned his Bachelor of Arts in Theatre Performance in 2011. He has performed in internationally renowned performance halls such as Avery Fisher Hall with the New York Philharmonic, as a member of the Westminster Symphonic Choir, and in Beijing, China as a representative for Kean University. Since 2012, he has had the wonderful opportunity to Executive Produce Priority One – the premiere Star Trek Online podcast. Whether recruiting, managing the global team of talented volunteers, arranging interviews with special guests, editing, web-development, finding sponsors, managing crowd funding, or writing content for the podcast, Elio has a hand in it all. A long-time Trekkie, Elio has been watching the series since he was a child and sneaking in late night, back-to-back, episodes of TNG reruns. He finally embraced the Trekdom in college and spent many hours catching up on the entire multiverse…. instead of studying.

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Post comments (6)
  1. Andiron on January 30, 2019

    Loved the show, however Mr. Stahl approach to on end game being a priority is basically a catch 22. He keeps going on how they need to focus on more end game because most everyone has a 50. However the reason for this is because the system itself allows for people to max out in a short time.
    Why would they not make it a priority to slow down the progression rate. I know someone personally who made VA in 3 DAYS. That is a problem. I personally have a lv 50 Klingon who made 50 just off the Duty officer system.
    The game has a hundred and one ways to make 50, but then once your there you want more so you need end game or you start an alt. But the problem is still there with any alt you create. So more and more 50 are created.
    While I am not stating end game is unimportant. The problem with level progression only compounds the issue with end game. End Game content is a bandage on the would of level progression. Slow the progression fewer level 50 will be created and less demand on the end game issue with newer players.

  2. Andiron on June 20, 2012

    Loved the show, however Mr. Stahl approach to on end game being a priority is basically a catch 22. He keeps going on how they need to focus on more end game because most everyone has a 50. However the reason for this is because the system itself allows for people to max out in a short time.
    Why would they not make it a priority to slow down the progression rate. I know someone personally who made VA in 3 DAYS. That is a problem. I personally have a lv 50 Klingon who made 50 just off the Duty officer system.
    The game has a hundred and one ways to make 50, but then once your there you want more so you need end game or you start an alt. But the problem is still there with any alt you create. So more and more 50 are created.
    While I am not stating end game is unimportant. The problem with level progression only compounds the issue with end game. End Game content is a bandage on the would of level progression. Slow the progression fewer level 50 will be created and less demand on the end game issue with newer players.

  3. Shinsei on January 30, 2019

    Cryptic has said that Free to Play will allow people to play the game casually though in its current state there is more chance people will disappear never to return.

    How many players have stated that the whole levelling system needs to be changed…more then enough. More ranks, extended duration between them and specific requirement to reach each would fill the void.

    Even with the inclusion of the fleet admiral rank with Season 6, we are still missing lieutenant junior grade and admiral, if these were to be included it would bring the number of ranks to a total of 10 and if there were 20 grades rather then 10 within each this would surely be more suitable and i doubt would take that long to implement.

    This may only be a temporary solution for players who have capped out but at least it will slow down the new players.

  4. Shinsei on June 20, 2012

    Cryptic has said that Free to Play will allow people to play the game casually though in its current state there is more chance people will disappear never to return.

    How many players have stated that the whole levelling system needs to be changed…more then enough. More ranks, extended duration between them and specific requirement to reach each would fill the void.

    Even with the inclusion of the fleet admiral rank with Season 6, we are still missing lieutenant junior grade and admiral, if these were to be included it would bring the number of ranks to a total of 10 and if there were 20 grades rather then 10 within each this would surely be more suitable and i doubt would take that long to implement.

    This may only be a temporary solution for players who have capped out but at least it will slow down the new players.

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