122 – March Under the Stahl’s Wings | Priority One: A Star Trek News Podcast
Hello Captains and welcome to Priority One’s 122nd episode, recorded on Thursday, April 4th, 2013 and published on Monday, April 8st, 2013 at PriorityOnePodcast.com!!! With Romulans on everyone’s mind — we […]
Sargon on 2013-04-16
Nice show, team. The discussion of security issues was interesting and insightful. I am sorry to hear about Terry’s fleet, though. It is unfortunate that such a terrible thing happened to someone who gives so much to the Star Trek community.
Kudos to STO Academy for their revamp of the skill tree application on their website. I know many of the coaches at Boot Camp use this incredible tool.
Towani on 2013-04-16
I totally agree with both if it takes ‘X’ to create a fleet, it should take that same amount of time to disband it. Also, timers on promotion/demotions. Makes sense.
Sargon on 2019-01-30
Nice show, team. The discussion of security issues was interesting and insightful. I am sorry to hear about Terry’s fleet, though. It is unfortunate that such a terrible thing happened to someone who gives so much to the Star Trek community.
Kudos to STO Academy for their revamp of the skill tree application on their website. I know many of the coaches at Boot Camp use this incredible tool.
Yuchen@vonohzu on 2013-04-16
Even slower than the Galaxy class? Good luck with that.
Towani on 2019-01-30
I totally agree with both if it takes ‘X’ to create a fleet, it should take that same amount of time to disband it. Also, timers on promotion/demotions. Makes sense.
Yuchen@vonohzu on 2019-01-30
Even slower than the Galaxy class? Good luck with that.
The_Grand_Nagus on 2013-04-15
Hopefully the experience of Caspian fleet will motivate the devs to make improvements to fleet security. I think the best and easiest solution is simply to have a cooldown between removing officers like you guys discussed. That way a hacker could only remove one person before people would realize whats going on, and then the very next person to get removed would be the hacker account. But anyway, best wishes to Caspian fleet in their hard times. And yes, this is the same Grand Nagus. Just older and wiser =P
Eklinaar on 2013-04-19
It’s the reformed Nagus after hooking up with Moogie!
Eklinaar on 2013-04-15
The new Crystalline Entity looks great and the basic mechanics are better than previous iterations, but it is way too easy. If there isn’t even a chance for failure, if there isn’t any challenge, then it isn’t fun. It’s even listed in the PvE queue menu as “Elite” difficulty, while many events listed as “Normal” difficulty are harder! I’m not advocating making CE as hard as it used to be, but it’s a joke in its current form.
The_Grand_Nagus on 2019-01-30
Hopefully the experience of Caspian fleet will motivate the devs to make improvements to fleet security. I think the best and easiest solution is simply to have a cooldown between removing officers like you guys discussed. That way a hacker could only remove one person before people would realize whats going on, and then the very next person to get removed would be the hacker account. But anyway, best wishes to Caspian fleet in their hard times. And yes, this is the same Grand Nagus. Just older and wiser =P
Eklinaar on 2019-01-30
It’s the reformed Nagus after hooking up with Moogie!
Eklinaar on 2019-01-30
The new Crystalline Entity looks great and the basic mechanics are better than previous iterations, but it is way too easy. If there isn’t even a chance for failure, if there isn’t any challenge, then it isn’t fun. It’s even listed in the PvE queue menu as “Elite” difficulty, while many events listed as “Normal” difficulty are harder! I’m not advocating making CE as hard as it used to be, but it’s a joke in its current form.
seannewboy on 2013-04-15
So based on the outtakes Elijah has trouble counting down from 3, very interesting.
Excellent show guys.
seannewboy on 2019-01-30
So based on the outtakes Elijah has trouble counting down from 3, very interesting.
Excellent show guys.
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