Priority One Episode 164 | Dreadnaught This Episode

Subscription Box1Greetings, Captains! You’re listening to Episode 164 of Priority One Podcast, the premier Star Trek Online podcast! This episode was recorded on Thursday, March 6th, 2014 and published for download on Monday 10th March at!

Elijah, Cookie, James and Tony are your fearsome foursome this week as we bring you everything that’s happening from Star Trek Online and the wider sci-fi community! Are you sad that Star Trek is no longer on the air? We are, but fear not for in Trek It Out we bring you our round-up of the creme-de-la-creme of fan-made Star Trek productions. In this week’s STO News we cover the Galaxy class reboot (including everything you want to know about the Galaxy X), the latest roundup of Holodeck patch notes, including our thoughts on the controversial changes made to the cooldown on “Team” powers. Next, Justin “ChivalryBean” Lowmaster brings us his review of “Of Morals and Ethics” by Voporak, before we open our Hailing Frequencies and listen to the feedback from you, our loyal listeners.


Be sure to check out the newest show in the Priority One Productions lineup, The Guard Frequency. This new show is focused on the latest offering from Wing Commander/Freelancer creator Chris Roberts and Cloud Imperium Games, Star Citizen. If you like Priority One, head on over to and see what awaits you in the world of Star Citizen!

Topics Discussed

This week’s Community Question:

  • What are your thoughts on the changes to “Team” Abilities? How do you think this might affect your game-play? Is it for the better? is it for the worse?

Let us know YOUR thoughts by commenting below!

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Liked this episode? Totally hated it? Leave a comment below, Contact Us using our handy web form or leave your comments on the STO Forum thread for Episode 164! Enjoy the show!

7 Comments ON " Priority One Episode 164 | Dreadnaught This Episod... "
  • alt_example

    Celestiaseven March 10, 2014 at 6:00 pm - Reply

    Thanks for the awesome show once again. Keep up the awesome work!

    And regarding on the “Team” Abilities, honestly, I was quite shocked that the cooldown wasn’t shared anymore and I only know when I started playing space battle.

    Sure, it was great that the abilities wasn’t shared anymore, but somehow I felt something is missing there, probably that’s just me keeping tabs on the cooldown timer, before I use another Team ability.

    One of my suggestion that perhaps it could work is, the cooldown would only work during PvP, perhaps that may balance things out during PvP battles.

  • alt_example

    The_Grand_Nagus March 11, 2014 at 9:24 am - Reply

    I dont currently PvP, and probably never will until it is completely revamped like Tony said. Therefore, I say make all the power changes you want until that revamp happens.

    About the 1 hour trek it out, I tend to agree with the poster. This is a STO podcast. If you want to do an hour long interview that has nothing to do with the game thats fine, but do it as a supplemental rather than the actual STO podcast. Problem solved 🙂

  • alt_example

    Kui March 11, 2014 at 11:36 am - Reply

    By all means, lets get the current PvP system broken and swept asap. It very unaprochable for new players. To much min maxing.. to much stacking of numbers. PvP player numbers are low, but they are vocal. Number creep is bad for games.. STO has suffered as a game because of it. Bring on the era of D’angelo!

  • alt_example

    Shemrockski March 12, 2014 at 12:47 pm - Reply

    I really enjoyed Trek it out this episode. There is another Fan made trek that I have enjoyed and thought others might too. It is Star Trekk Aurora. Here is the link keep up the good work .

  • alt_example

    seannewboy March 12, 2014 at 1:20 pm - Reply

    Excellent episode everyone!

    The teams change will change my builds, i typically just take tactical team, i need the shield buff more than i typically need the other stuff from the teams.

  • alt_example

    kortaag March 19, 2014 at 2:45 pm - Reply

    You guys are the CNN of “news.” You’re calling the dread-not’s 2pc bonus “awesome” and it only provides roughly 3% resist at the cost of 2 entire slots that 2 fleet-engineer consoles could easily surpass and be of more use. Thanks for proving to us that you’re not interested in “news” but rather sycophancy. PS.. nice downplay on the lance issues. I decided to come back and listen to hear a proper follow up on this garbage of a dread-not but it just confirms that you guys are more interested in enabling obviously bad designs by a dried-up lead designer than you are capable in being respectable in any journalist standard.

    • alt_example

      Elijah March 20, 2014 at 2:39 pm - Reply

      I’m sorry… I don’t recall ever categorizing ourselves as unbiased journalists? As a matter of fact, we have made it a point to say, “we are NOT unbiased journalists.” We are a “fan-cast” (emphasis on the FAN); which means, we’re fans of the game we podcast about. Which means, it is unlikely you’ll ever hear us take on attitudes like yours on our show.

      Thanks for listening! See ya next week!

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