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Priority One

169 – Season 9 with Al Rivera | Priority One: A Star Trek News Podcast

Elijah 2014-04-14 57 14


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Subscription Box1Greetings, Captains! You’re listening to Episode 169 of Priority One Podcast, the premier Star Trek Online podcast! This episode was recorded on Thursday, April 10th, 2014 and published for download on Monday, April 14th at PriorityOnePodcast.com!

Season 9 is right around the corner! This week, we’re pleased to have Star Trek Online’s Lead Designer Al “CaptainGeko” Rivera on the show to talk about all the new features coming to Holodeck later this month. We’ve also got a quick update from the creative minds behind Star Trek: Axanar! Later, we open Hailing Frequencies and see what’s incoming from YOU! This is definitely not a show to be missed!

logo2Be sure to check out the newest show in the Priority One Productions lineup, 




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Let us know YOUR thoughts by commenting below!

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Elijah

Elio is a Northern New Jersey Cuban-American and graduate of Kean University, having earned his Bachelor of Arts in Theatre Performance in 2011. He has performed in internationally renowned performance halls such as Avery Fisher Hall with the New York Philharmonic, as a member of the Westminster Symphonic Choir, and in Beijing, China as a representative for Kean University. Since 2012, he has had the wonderful opportunity to Executive Produce Priority One – the premiere Star Trek Online podcast. Whether recruiting, managing the global team of talented volunteers, arranging interviews with special guests, editing, web-development, finding sponsors, managing crowd funding, or writing content for the podcast, Elio has a hand in it all. A long-time Trekkie, Elio has been watching the series since he was a child and sneaking in late night, back-to-back, episodes of TNG reruns. He finally embraced the Trekdom in college and spent many hours catching up on the entire multiverse…. instead of studying.

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Post comments (14)
  1. sanokskyrat on 2014-04-17

    Great Ep guys. I went on to tribble and found the new rewards. they are interesting. Like Voyagers Borg transtorps.

  2. sanokskyrat on 2019-01-30

    Great Ep guys. I went on to tribble and found the new rewards. they are interesting. Like Voyagers Borg transtorps.

  3. Hobbitjedi on 2014-04-17

    So, if I understood Geko correctly, they are taking away reputation slots now and might allow us to earn one or more of them back later. Even accounting for making the system more flexible, that seems kinda wrong. :/

  4. Hobbitjedi on 2019-01-30

    So, if I understood Geko correctly, they are taking away reputation slots now and might allow us to earn one or more of them back later. Even accounting for making the system more flexible, that seems kinda wrong. :/

  5. Wardcaliis on 2014-04-16

    I think that activity or involvement is what should be looked at when calculating rewards. The frequency of things such as weapon activations, device and gear use, speed throttling, Boff abilities and captain abilities that are used. Those should be added up and measured against the other players and any major disparity, high or low should be rewarded as such.

  6. Wardcaliis on 2019-01-30

    I think that activity or involvement is what should be looked at when calculating rewards. The frequency of things such as weapon activations, device and gear use, speed throttling, Boff abilities and captain abilities that are used. Those should be added up and measured against the other players and any major disparity, high or low should be rewarded as such.

  7. Dan Kochheiser on 2014-04-15

    Hi all,

    Elijah, I laughed as you tried to pronounce my last name. For your edification it’s “Ko-hi-zer”.

    Except for the Number of Passive Abilites you get from start, the incoming changes for Season 9 I see as good changes. Or at least not ones to get so upset about. The power difference between people who did a lot of work to get where they are as opposed to new people who have yet to to do the work should be there. To reward the people who actually work through the grind to those that have not.

    Thanks to you guys and Al for putting this episode out. I like hearing about the thinking behind choices made.

  8. The_Grand_Nagus on 2014-04-15

    Enjoyed the interview, but its a shame that with such a big update thats all about system improvement no time could be made for the foundry. Oh well!

  9. Dan Kochheiser on 2019-01-30

    Hi all,

    Elijah, I laughed as you tried to pronounce my last name. For your edification it’s “Ko-hi-zer”.

    Except for the Number of Passive Abilites you get from start, the incoming changes for Season 9 I see as good changes. Or at least not ones to get so upset about. The power difference between people who did a lot of work to get where they are as opposed to new people who have yet to to do the work should be there. To reward the people who actually work through the grind to those that have not.

    Thanks to you guys and Al for putting this episode out. I like hearing about the thinking behind choices made.

  10. The_Grand_Nagus on 2019-01-30

    Enjoyed the interview, but its a shame that with such a big update thats all about system improvement no time could be made for the foundry. Oh well!

  11. Tony on 2014-04-14

    That looks like it is going to be good: I hope not to complicated,hard to work with, or have too many glitches.

  12. Tony on 2019-01-30

    That looks like it is going to be good: I hope not to complicated,hard to work with, or have too many glitches.

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