Priority One Podcast 205 | CookieCutter

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Greetings, Admirals! You’re listening to EPISODE 205 OF PRIORITY ONE PODCAST, the premier Star Trek Online podcast! This episode was recorded on Thursday, January 15th 2015 and made available for download on Monday, January 19th 2015 at PriorityOnePodcast.com!

This week we Trek Out the 3 rules of robotics. In Star Trek Online News, more Dev blogs have been released regarding the new features coming to the game with the Anniversary Event. For starters, we have a new quality of life improvement that is aimed to ease switching between ships and later we speculate the meaning of the new Kobali personal log that has surfaced. Then, of course, before we wrap the show, we’ll open hailing frequencies for your incoming messages!

TOPICS DISCUSSED

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This week’s Community Question:

  • Should A.I. research be internationally regulated, or should we trust the Frankensteins and Daniel Graystones to make sure A.I. is programmed to obey it’s flesh & blood masters?
  • At what rate are you personally earning specialization points? How is your progress? Do you have some to spare? Have you filled all the trees up?

Let us know YOUR thoughts by commenting below!

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9 Comments ON " Priority One Podcast 205 | CookieCutter "
  • alt_example

    wardcalis January 19, 2015 at 8:23 am - Reply

    I’m in the same boat as you guys. I have only earned and spent 22 points total and I’m very active

  • alt_example

    wardcalis January 19, 2015 at 8:23 am - Reply

    LAWS 3 laws of robotics. Not rules.

    But anyway I think we should trust the scientists. Besides anything that is government regulated get both ground to a halt under the boot and gets abused by the government with military applications. Government should stay out of it.

  • alt_example

    David Desjardins (@creativegeek_ca) January 19, 2015 at 2:41 pm - Reply

    responses to questions:

    1.) Yes. While I’m skeptical that we’d be bowing before our robot overlords any time soon, this technology could have uses on both sides of the law.

    2.) Slowly, maybe 1 point per week between 7 alts. No interest in grinding them out. They’re a nice to have – not a need to have.

  • alt_example

    Decker73 January 19, 2015 at 5:44 pm - Reply

    I have been splitting my time fairly evenly between my 14 characters. So far my character with the most Specialization points has 16. My other characters have 13, 11, ten of them have 10, and the last one has 9.

    Most of my characters have been using the Pilot specialization. Three have been progressing under Intelligence. My character with 16 has just finished the Piloting tree, and I’m starting to bank his points for the Command specialization.

    My goal is to have at least one character to the point in each of the primary specializations (Intelligence and Command) so that they are able to supply training and qualification manuals for my other characters.

  • alt_example

    @cpt_starbuck January 20, 2015 at 7:11 am - Reply

    I so agree with this post, on a side note…I got a lobi ship that I wanted to sell on the exchange (or at least transfer to another toon)only to find out that it was bound to the toon who got it, there was no warning that states this ship is different then any of the other ships you purchase in the lobi store. I contacted cryptic and they basically stated I am stuck with a sci ship on an engineer toon…..they would do nothing for a lifetime pre-beta player, who has spent tons of money getting Zen….epic fail!

    • alt_example

      gavinruneblade January 21, 2015 at 4:29 pm - Reply

      Cpt Starbuck, engineers and tactical captains often are better in science ships than science officers are.

      The biggest issue science ships have is splitting power between aux and weapons. Engineers have two abilities to help with this. Their traits and miracle worker also make them better at shield tanking than a science captain would be, directly plying to the strength of science ships with their powerful shields.

      So don’t give up on that dyson destroyer just because its not on the character you originally intended.

  • alt_example

    @cpt_starbuck January 20, 2015 at 7:16 am - Reply

    Another side note, Aux to bat is still one of the most epic skills you can use. There are so many skills that recover your aux, (especially on engineer). It still seems that my Aux power is up and ready to go when I need to use my sci skills. I see no issue with using Aux to Bat…..all my builds use it and….yes……still the most epic way to play the game, in my opinion! SO SAY WE ALL!!!!!!!!

  • alt_example

    seannewboy January 20, 2015 at 9:24 am - Reply

    That new “spoiler warning” is, um, well, cookierific.

    I agree with others, a superb doubles performance by Elijah and Cookie.

    cQ1) International standards, just as we do for major weapon systems, and dangerous industrial processes (i.e. nuclear power).

    cq2) Currently im working on ship masteries, 1 of my 3 prime characters is fed and has 7-8, including breen and pathfinder. To do that im finishing up all the missions and then doing argala.

    I personally can not wait for the new boff training system.

    Wonderful episode everyone.

  • alt_example

    seannewboy January 23, 2015 at 6:15 am - Reply

    here is something to discuss on the show; http://interestingengineering.com/nasa-largest-picture-ever-taken/


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