Priority One Episode 185 | STLV Reflections

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Greetings, Captains! You’re listening to Episode 185 of Priority One Podcast, the premier Star Trek Online podcast! This episode was recorded on Thursday, August 7th, 2014 via TrekRadio.net and made available for download Monday, August 11th, 2014 at PriorityOnePodcast.com!

Captains, the Priority One Team has arrived home safely from their Away Mission to the 2014 Star Trek Las Vegas Convention! With them, they bring memories that will last them a lifetime. This week, we Trek Out some of those memories as the team fondly recalls their favorite moments from the convention. In STONews, we review our own opinions on Delta Rising and address some community concerns regarding the second expansion to Star Trek Online. In our Community Spotlight segment, we present an interview with Alec Peter recorded from the convention floor and our review of Prelude to Axanar. Finally, we open our Hailing Frequencies and hear what’s incoming from you.

Stay tuned to Priority One over the next few weeks as we bring you even more from our trip to the Star Trek Las Vegas convention 2014.

In case you missed it – you can catch the STODev Panel – in its entirety – during episode 184 of Priority One Podcast!

 

 

Topics Discussed

This week’s Community Question

  • We received great general feedback. What are you specifically excited about from Expansion II – Delta Rising?

Let us know YOUR thoughts by commenting below!

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26 Comments ON " Priority One Episode 185 | STLV Reflections "
  • alt_example

    The_Grand_Nagus August 11, 2014 at 6:45 am - Reply

    What am I most excited about X2? In a word: New. In 2 words: New Trek. What I’m really saying is, I’m most looking forward to seeing the Trek story advanced in a brand new way. New gear is cool and all, but its the story(and new locations) that I play for =)

    PS: please give this a shout out on next week’s expisode…

    http://starbaseugc.com/index.php/trailers/essential-viewing/upcoming-foundry-contest-secret-agents/

  • alt_example

    Admiral Tuvix PriorityOne Fleet August 11, 2014 at 7:17 am - Reply

    My favorite part of “Prelude to Axanar” was in the opening of the documentary, where it said: “Narrated by John Gill” TOS fans might remember the episode “Patterns of Force” where He was featured as a Historian or Advisor who interfered with a Planet’s Culture and turned it into a replica of Nazi Germany. To a hard core TOS fan like me that was brilliant!

  • alt_example

    Jo-Na'taan - Serenity's Grasp Fleet August 11, 2014 at 11:46 am - Reply

    Great show as usual and thanks for the coverage of STLV!

    Ok so to answer your question. My primary reason for playing STO is the continuation of the primary universe. so I am most excited to explore the Delta quadrant! There are so many stories to be told. Places to revisit and new worlds to explore. It’s gonna be fun!!!

  • alt_example

    AkuhaShuzen August 11, 2014 at 12:14 pm - Reply

    i’m looking forward to new missions and new T6 ships maybe we shall finnally see a real romulan full carrier lol. As i said in the last podcast response even with the new t6 ships i won’t stop useing my T5s and t5.5 ships so bring it on.

  • alt_example

    thomas townley August 11, 2014 at 3:24 pm - Reply

    I’m holding my excitment until I see something concrete from the Devs.

  • alt_example

    Adam La Juene August 11, 2014 at 4:00 pm - Reply

    I look forward to finding out whether or not I can upgrade my Tier Five ships, specifically my beloved Fleet Avenger and Fleet Abassaqdor. I also look forward to exploring the Delta Quadrant and pwning kazon while watching Star Trek Voyager.

  • alt_example

    Brian August 11, 2014 at 4:26 pm - Reply

    I was very disappointed with Elijah’s take on T6 ships eclipsing T5 ships, especially the flippant ‘So What?!’. Seriously, this is STO, not WOW.

    • alt_example

      Jo-Na'taan - Serenity's Grasp Fleet August 12, 2014 at 9:15 am - Reply

      Brian, I agree that Elijah was a little harsh, but the plain fact is that STO needs to make money. As a FTP game they have to put out that carrot. For me it was the Vesta. Now that I have spent real money I am concerned about my Vesta. But the T6 ships could be so great that I have to drop some Zen on a new one. I think it will be ok though, I trust the Devs. In fact I would not be surprised if we get a chance to earn a T6 ship during our journeys in the Delta quad.

    • alt_example

      The_Grand_Nagus August 13, 2014 at 9:22 pm - Reply

      Its easy to say “so what” to something that doesnt bother you personally. Its obvious Elijah is just fine with the whole T6 ship issue, and thats great. But trivializing other people’s concerns just because they dont bother you personally, well, isnt cool. I’m sure if there is an issue he is upset about at some point in the future, telling him “so what” wont be what he wants to hear. I know he means well though so I dont fault him for saying something on the fly on a podcast thats recorded live.

      • alt_example

        Elijah August 13, 2014 at 10:12 pm - Reply

        I’m not trivializing. I simply don’t understand the argument. Yes, we’ve all spent our personal – hard earned – money on building our ships. How different are new T6 ships in comparison to new ships released in the game? When LoR came out, I don’t remember the argument being made that players should just magically receive a Top-Tier Romulan ship because they had already maxed out their Klingon or Fed. Delta Rising is expansion, progress, development. I don’t understand the difference between buying (or building) a new T5 vs earning and striving for a new T6.

        • alt_example

          Akirasensei August 14, 2014 at 4:12 am - Reply

          STO is a -roughly- TNG-era based Star Trek MMO. If I cannot fly my Vor’Cha or Nebula classes and be more or less fully competitive in endgame, it is NOT the game I, and many many others, want to play. Those FED-T6 designs showcased look super sleak and hyper-futuristic, and nothing like Trek. It is a Star Trek game. I want to fly CANON-ships and not be a looser by doing so. Period. If that is not -really- possible, I’ll stop playing, because it is a GAME for FUN, not a cell phone becoming obsolete, but you NEED a new one.

        • alt_example

          The_Grand_Nagus August 14, 2014 at 9:09 am - Reply

          Elijah, please =P You are a very smart person. Not agreeing with something is not the same thing as not understanding it. Cryptic is currently selling T5 ships in the game store for real money. If someone buys one of those ships today, they are paying for a top tier ship. However, that ship will only be top tier for less than 2 months until X2 comes out, then it wont be top tier anymore. Now I personally bought a T5 Excelsior a couple of years ago, so I got a lot of use out of my top tier ship purchase. But someone who buys one today will have their purchase devalued(aka not a top tier ship anymore) in approximately 8 weeks. I have a feeling Cryptic has some kind of plan for how that type of situation will be handled, but it is certainly a valid concern, and not hard to “understand” =P

          • alt_example

            Elijah August 14, 2014 at 10:28 am -

            Did I not address that same concern on the show — as a matter of fact I did. I asked, “What do people do right now? Should they stop progressing through mechanics like the Reputation System.” We also addressed the importance of purchased ships (particularly Lock-Box Ships) being upgraded through a new system. So where did I miss the boat? I understand – exactly – the financial concern of obsolescence. However, I also understand that I don’t pay a monthly subscription to the game in addition to purchases of ships and gear. I also understand that I don’t have to pay for new content or expansions to the game. I understand that the financial bloodline of this F2P game is purchasable (or time-earned) items which will likely become obsolete over time like a l33t drop would be in a conventional subscription-based MMO. So, either, we agree to disagree on the value of in-game items or people aren’t conveying their concerns in a matter I can “understand” =P

        • alt_example

          The_Grand_Nagus August 14, 2014 at 10:56 am - Reply

          In response to your post made at 10:28 am, which for some strange reason is missing the “reply” button…

          Like I said, there is a difference between not agreeing with something and not “understanding” it. You clearly “understand” the reasons some people are upset, even though you may not think they are valid. And I personally agree with your reasoning. But dont claim you cant “understand” why they feel that way even if you do not agree with their feelings =P

  • alt_example

    Wardcalis August 11, 2014 at 9:39 pm - Reply

    As far as what I’m looking forward to, I would have to say it is the talent trees. In games like the old World of Warcraft (to me WoW died with Cata) and Rift, I found the talent trees often times to be more entertaining than the actual gameplay. I’ve always considered myself a serious theory crafter and enjoy spending hours pouring over one spec or another.

    But as for what I am concerned about, I would have to say it’s the focus the development team may have towards things that many, including myself, may find trivial. I don’t give a flying rats patootie about the interior of the intrepid, especially not when all Romulan ships have the exact same interior with no options. And we can’t even sit in the ready room chair lol. To me for the apparent amount of time they invested in the intrepid bridge they could have designed 2 or 3 Romulan bridges and ship interiors that players could have chosen between.

    I do agree with what you said about having multi-player options for story content. But I would like to propose it be taken a step further. I would absolutely love to see organized game content equivalent to raiding that you see in other MMOs. To me it would be one of the strongest reasons to have a fleet. and to keep things on a level that would allow casual players equal access to the content it should be designed with a standard version puggable in standard Que and an elite version that would be run by an organized fleet. They should drop the same item to difficulty disparity that exist in the current stfs and it shouldn’t be gear, it should be Rep and/or fleet cred.

    PS I also hope torp boats get some love. Why oh why oh why do beams, ground weps, and cannons all get to choose their energy type for the special crafted level 15 item. But for towpath its plasma only. I’d honestly much rather have an arc angle increase than a cloud, I think that torp would have been better as a rep item and you should have been able to craft 135 degree arc torp of any chosen base torpedo damage type.

  • alt_example

    deaks2k4 August 12, 2014 at 2:46 am - Reply

    Loved the show as always, did feel a little uncomfortable though when Elijah told us he likes being intimate in our ears…really! Kudos on the awesome podcast and more Cookie!

  • alt_example

    deaks2k4 August 12, 2014 at 2:56 am - Reply

    Elijah likes being intimate in our ears…really. Another awesome show as always and another mundane workday brightened up. Keep up the great work and more Cookie!

  • alt_example

    seannewboy August 12, 2014 at 6:27 am - Reply

    Loved the episode everyone. I was so pleased with all of the coverage from STLV.

    As for DR, im looking forward to the new game tech; i.e. new doff subclasses, tier 6 ships, and the new advancement system.

    Can’t wait for Axanar to be out.

    P.S. That blooper set left me with a syncing feeling.

  • alt_example

    Vivienne Anthony August 12, 2014 at 8:49 am - Reply

    I’m glad they are adding some content, ships, and everything else.

    So, that’s the good!

    My biggest worry is T5 ships becoming obsolete compared to T6 ships.(Cryptic needs to give us facts not speculation.) Some ships grow on a player and the ship might become the Lady like the Enterprise. Being forced to not be able to use it because of some T6. Sucks!

    Also, higher ships suppose to be higher quality. The best of the best. Are they going add T6 ships to the fleet store with a 10/15% boost. Meaning, will Cryptic make it a pay-to-win only system for ships.

    My other problem is the single play push. Star Trek was founded based on teamwork and usually the rouge players was the bad. Your crew was your team. The Federation, Klingon, and Romulans are teams with their own teams with sub-teams. So ripping that out the game is not Star Trek.

    Project Axanar
    Awesome! I so think this would have been a better Star Trek TOS preclude, It’s awesome.

    I have my issues with giving Cryptic $$$ but Axanar $$$. I’ll give them my money.

    @Elijah
    I mentioned I get back to you about procedural created worlds.

    This is my pet project.

    https://www.youtube.com/watch?v=vcFBM_5I_C4&list=UUTObP1VzcIglm7uTgUBQjaw
    https://www.youtube.com/user/cgprojectsfx

    The developers created some perlin noise feature which I mentioned in the past. I’m playing with the code.

    So, in my personal project. Procedural created environments(world space) can be done onthe client side. I think it would be like Genesis in some ways for client side simulations. Ironically, what I mentioned is past is very doable but as I mentioned. I mention it again sometime.

  • alt_example

    Sunseahl August 12, 2014 at 10:07 am - Reply

    What I’m most excited about? That /SEXY/ Romulan ship. I want to transport cookie on it’s bridge and just cloak off into a Sumarian Sunset.

    But seriously though I’d like to talk about something serious that very few people are talking about. The new skill tree! We’ve been seeing for the past few updates that certain things we’ve known and grown around has changed drastically,like reputation traits, as they were tweaked to be independent of the current tree. I am looking forward to this new system, testing all it’s aspects, and helping new and old players alike get used to this new “endless” skill tree and all the benefits that will go with it.

  • alt_example

    Dan Kochheiser August 12, 2014 at 11:33 am - Reply

    I look forward to the storyline continuing and to see what has been happening in the Delta Qyadrent since Voyager left. I like more story and character development stuff.

  • alt_example

    sanokskyrat August 13, 2014 at 5:04 am - Reply

    I knew some people who (after launch)for them the old “exploration” system was a deal breaker. Youtube game reviews like Angry Joe, who was very positive and gun ho for the game… left never to return. I myself left the game for many reasons at launch but because of shows like P1 and youtube lets play i returned.

    But i think it is something we as a community have to address. If you type Star trek online you get the same reviews for 4 years ago and PEOPLE still think this was the game is like.

    I myself i hoping to make lets play videos but i still believe those old reviews dont help the game.

    As for the new ships, it doesnt feel trek enough for me. I like going around with my IP ships. I know some people dont agree. OLD 60’S TREK FANS HATED OR LOVED TNG WHEN IT FIRST CAME OUT… but all of it ended up cannon.

    Too me a fed ship has to be smooth. This one reminds me of the love child of a borg cube and Prometheus. Not trying to troll. I love the work the crew at STO do but if thats what help want and that what keeps the game going great.

    Delta rising however now has me worried. We were promised lot of blogs (40) and we got 1 week and still nothing (I at least though we have a few character reports by now or something). I fear the silence.

  • alt_example

    Eldarion August 14, 2014 at 11:02 am - Reply

    Except for some worries about the So What, comment I enjoyed the show.

    I have an ultra-nitpicky comment about Neelix’s conversion. Neelix’s mess hall was never the Intrepid Mess Hall, it was the Captain’s Private Dining Room.

  • alt_example

    Michael S c a r n August 14, 2014 at 4:28 pm - Reply

    I am looking forward to the entire expansion Delta Rising. All of it. The new ships, the level cap increase, new gear and a new area to explorer.

    That is right to all those STO player’s who were worried and crying about exploration. What more can you ask for when you get next content to “Explore”?

    All the dooms day talk about the T6 ships is beyond me. How is this any different from the comparison of T4 to T5 ships. There is none. It just means that you will now have to work again for top end ship s and gear.

    I personally just got my main to what I would consider to be end game gear status and am now working on my DPS. I welcome the opportunity to work further on my build and possibly even a new T6 ship. Bring on the new content!

    What I am not happy about is the lack luster response from the Devs and their slow release of information. Stop releasing information stating you are going to release information.

    I did really enjoy how they formatted the Intelligence Briefing though, that was clever.

  • alt_example

    Vengefuldjinn August 21, 2014 at 12:08 pm - Reply

    I’m satisfied with what I’ve heard on this podcast about upgrading T5 ships. (not in crafting)

    In so far as T6 ships having something unique, The science dreadnoughts are unique, but they coexist quite nicely with the current line of ships.

    In other words, they didn’t make the other ships obsolete.

    Hoping T6 ships are handled like that.


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